![]() ![]() Or they could add a 6 piece set bonus to Vyrs that either: This would encourage you to slot both Arcane Torrent and Disintegrate so that you could get the benefit of two runes at once. Made you shoot Arcane Torrent at the same time as Disintegrate (and vice versa).Unlocked every Disintegrate rune at once (so you have a close range Entropy spray, long range Intensified twin beam that explodes enemies and constantly spit out Chaos sub beams).Legendary-wise I'd like a 4 set bonus that either: I think they should've just increased the ramp up time and potential damage (similar to Witch Doctor's Cloud of Bats). It started with a normal Disintegrate beam and as the damage ramped up the sound/colour changed to the white/pink colour and louder sound. Overload - After channeling for 3 seconds, the beam's damage is increased by 20% per second, but your damage taken is also increased by 10% per second.Radiation - Enemies hit by the beam radiate arcane waves that deal X% weapon damage to enemies within 5 yards of the target.I don't think a mix of elements makes a lot of sense. Obviously some of the runes get little to no usage, so those could use a change. I was a bit surprised to see Entropy as high on the list as I haven't really given it much thought.ĭoes the skill need improvement? I'm not sure. ![]() I've occasionally swapped to Intensify, especially for high torment and single target. Stepping away from numbers a bit, I think Chaos Nexus is the best looking skill in the game and that probably drives my fondness for it. The majority of my time in RoS has been using Chaos Nexus and it's a blast. I'll admit to being a bit biased here, I love Disintegrate. While channeling the beam you become charged with energy and discharge at nearby enemies dealing 115% weapon damage as Arcane.Įnemies hit by Disintegrate take 15% increased damage from Arcane for 4 seconds. ![]() The beam fractures into a short-ranged cone that deals 649% weapon damage as Arcane. Increase the width of the beam allowing it to hit more enemies.Įnemies killed by the beam have a 35% chance to explode causing 750% weapon damage as Arcane to all enemies within 8 yards. Channel a beam of pure energy forward, dealing 511% weapon damage as Arcane and disintegrating enemies it kills. ![]()
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